ADAPNER GAME

Powered by: The ADAPNER project: Adaptive Logistics in Circulair Economy

Downloadable content

Game Manual

Presentation

Part 1

Part 2

Introduction: ADAPNER GAME

The ADAPNER biomass game is the We-Energy game with a twist where a biomass scenario for a village can be devised providing all the required energy solely using biomass. During this quest there will be discussions to make and hurdles to overcome. You as a representative of the village must decide to go green or cheap or to have energy all the time every time or maybe even all of them. But whatever you do you must keep the stakeholders happy. So, your mission if you choose to accept is to make a sustainable village run on local or imported biomass. Below the types of biomass and

The game is based on the research done within the ADAPNER project combined with the serious gaming knowledge of the We-Energy game. However, a small footnote in advance; the game is based on research but the points in the game do not directly represent outcomes in the real world as every region or project differs and many impacts or consequences are combined in one representative single score. The scores should be regarded as an indication.

Within this game balance is the key, as was also discovered in the ADAPNER project. Where biogas can be a versatile and flexible energy carrier it does require large amounts of biomass feedstock and with it (agricultural) space. Besides biogas the Anaerobic Digestion process also produces another (by)product called digestate, which contains the undigested organic material, water, and nutrients. These will also need to be used or processed in one form or another. Digestate, can be used as low quality fertilizer, comparable to manure, however, there is a limit to how much nutrients land requires which is similar to the amount extracted. Furthermore, the process must be profitable and preferably good for the planet, the local inhabitance and the energy grid. Below the sources of biomass and by-product available in the game.

Hence, a balance needs to be found between the elements and actors. Below the main elements of the game:
The game can be played with up to 7 players per map with each a different role: energy, nutrients, people, planet, profit, balance, permits. The first 2 roles are ADAPNER additions to the previously designed We-Energy game.
The players will divide the roles of the game where every player must also represent one of the roles. The roles themselves will also have their own target that they want to achieve. 

Goal of the game

For all the players the main goal is to reach a 100% renewable village by supplying enough energy using Anaerobic Digestion and managing the byproducts. To achieve this some additional hurdles must be overcome.
Three rounds will be played where the players; first, will need to supply the electricity in the village; second, will need to manage the digestate or byproduct of the process; and finally, optimize the system to satisfy all roles in the game.

Hence, a balance needs to be found between the elements and actors. Below the main elements of the game:

·         The game can be played with up to 7 players per map with each a different role: energy, nutrients, people, planet, profit, balance, permits. The first 2 roles are ADAPNER additions to the previously designed We-Energy game.

·         The players will divide the roles of the game where every player must also represent one of the roles. The roles themselves will also have their own target that they want to achieve.

·         For all the players the main goal is to reach a 100% renewable village by supplying enough energy using Anaerobic Digestion and managing the byproducts. To achieve this some additional hurdles must be overcome.

·         Three rounds will be played where the players; first, will need to supply the electricity in the village; second, will need to manage the digestate or byproduct of the process; and finally, optimize the system to satisfy all roles in the game.

The Adapner biogas game is made possible by the ADAPNER project on Adaptive Logistics in Circular Economy, ie. researching cost-effective logistic business models for biogas.

ADAPNER is an NWO project (2015 -2020) of the University of Groningen (RUG), working together with the project partners Holthausen B.V. (transporter of gas contained in cylinders), Gasunie (gas pipeline network operator) and Gasterra (trader in natural gas). Additionally, later in the project, also a collaboration with the Hanze University of Applied Sciences and several other knowledge partners was held.